Homeworld Revelations - Core Rulebook
Homeworld Revelations - Core Rulebook
A new tabletop role-playing odyssey begins.
“100 years ago, a satellite discovered an object beneath the sands of the Great Desert…”
Homeworld: Revelations gives fans of the original Homeworld game the exciting opportunity to see the universe from a new perspective, taking on the role of the crew aboard one of the ships of the Kushan fleet. Whether you join the Mothership on its odyssey or help restore the Hiigara homeworld, there will be endless adventures.
Contents:
*A 300-page full-colour royal size (234x156mm) sewn hardback, designed for ease of use at the table.
* Step inside the fleet and discover the personal story of the Hiigarans for the first time
*The History of the Kushan People - From their origins on Hiigara, into exile on Kharak, and back again. With adventurous ideas to play in each of these periods throughout history
*Explore the harsh desert world of Kharak and the cities and societies found there.
*Create a character from some of the most famous Kushan Kiith: Naabal, Soban, S'jet, Paktu, Manaan and Somtaaw.
*Feel your role as a member of the crew on one of the classic Homeworld ships
*Explore life aboard the Mothership as part of its many important divisions: Command, Technology and Engineering, or Exploration and Research.
*Details on all other factions and their technology - Taiidan, Bentusi, Turanic Raiders, Kadeshi, The Progenitors and the Galactic Council
*Includes the events of Homeworld 1 and Homeworld 2, Homeworld Cataclysm and Deserts of Kharak
*You are not under house arrest! Simple ship combat rules give you everything you need to command fighters, corvettes, frigates, Capital ships, Super Capital ships and of course the iconic Mothership itself! * Packed with never-before-seen Homeworld art to bring the universe to life in a whole new light
*A new version of Modiphius' 2d20 RPG system, designed from the ground up to take you deep into the events of Homeworld.
Modiphius has tapped the expertise of Martin Cirulis, one of Homeworld's original writers, to advise on the setting and lore, along with Homeworld experts from Gearbox Entertainment and Blackbird Interactive. The Modiphius 2d20 roleplaying system was adapted and developed by Head of RPGs Sam Webb and Star Trek Adventures line manager Virginia Page (developed by Nathan Dowdell; Conan: Adventures in an Age Undreamed Of, Mutant Chronicles), based on the original 2d20 system design by Jay Little (Mutant Chronicles, Star Wars: Edge of the Empire).
A fantastic team of dedicated writers, many long-standing fans of the Homeworld games, have been assembled to work on the role-playing game, including Mike 'Norsehound' Ptak, Oz Mills, Jason Brick, Andy Peregrine, Marie Tokuda, John Kennedy and John Dodd. One of the original artists for the Homeworld video game, Aaron Kambeitz, created the cover art for the role-playing game, while art directors Katya Thomas (Dune: Adventures in the Imperium, Star Trek Adventures, John Carter of Mars, Conan: Adventures in an Age Undreamed Of) and Kris Aubin (Dune: Adventures in the Imperium, Achtung! Cthulhu) have been working on fantastic new artwork to bring Homeworld: Revelations to life!
'This is Fleet Command'