Spire RPG - Core Rulebook
Spire RPG - Core Rulebook
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You are a dark eleven.
Your house, the towering city of Spire, was inhabited two hundred years ago by the high elves. Now you have joined a secret organization that is known as the ministry, a paramilitary cult with only one goal: to overthrow the cruel eleven and recover the drow as the rightful rulers of the city.
Spire is a 220 -page role play book containing:
*A quick and simple D10 system with which you can tell stories about ruthless rebellion.
*Details about the districts, factions and personalities that Spire consists of-the frozen High Eleven-Kingdom Amaranth, the lawless rash of Red Row, the mysterious Mortician sect and the bleeding hole that is actually known as the heart, and more. Ten personage classes, including the Vagebond Knight, the Wizard-artist Idol and the spider-like nurse Midwife.*Multiple extra benefits to shape your character, allowing them to learn the hidden magic of the ministry, can fall back on their military training or their existence be able to devote to a crazy cannibal king that lives under an abandoned warehouse.*A chapter about game control, written for helping you to come up with conspiracies and power structures that your players can overdoor, undermine or what they can be digested. Fifty illustrations of the enormously talented Adrian Stone.
There are several additional source books available with scenarios, additional rules and in-character documents such as The Book of Masks.
Your house, the towering city of Spire, was inhabited two hundred years ago by the high elves. Now you have joined a secret organization that is known as the ministry, a paramilitary cult with only one goal: to overthrow the cruel eleven and recover the drow as the rightful rulers of the city.
Spire is a 220 -page role play book containing:
*A quick and simple D10 system with which you can tell stories about ruthless rebellion.
*Details about the districts, factions and personalities that Spire consists of-the frozen High Eleven-Kingdom Amaranth, the lawless rash of Red Row, the mysterious Mortician sect and the bleeding hole that is actually known as the heart, and more. Ten personage classes, including the Vagebond Knight, the Wizard-artist Idol and the spider-like nurse Midwife.*Multiple extra benefits to shape your character, allowing them to learn the hidden magic of the ministry, can fall back on their military training or their existence be able to devote to a crazy cannibal king that lives under an abandoned warehouse.*A chapter about game control, written for helping you to come up with conspiracies and power structures that your players can overdoor, undermine or what they can be digested. Fifty illustrations of the enormously talented Adrian Stone.
There are several additional source books available with scenarios, additional rules and in-character documents such as The Book of Masks.